#GodotTPD was adopted and is now available at https://github.com/bit-garden/godottpd
The new author sadly isn't on fedi but thanks to them for taking over and giving the code a new home and life.

#GodotTPD was adopted and is now available at https://github.com/bit-garden/godottpd
The new author sadly isn't on fedi but thanks to them for taking over and giving the code a new home and life.
Like to meet quirky dungeon creatures and clean-up with cards? We have a new demo out on Steam - looking for feedback!
New Trailer: https://youtu.be/YSTPp7Ea5Dc?si=KvZmXck5xVHXOx1T
Demo: https://store.steampowered.com/app/2851050/Mops__Mobs_A_Sweeping_Dungeon_Novel
Enemy object has just been growing more and more which I find fun to look in on, when it eventually gets some proper geometry and animations I can only imagine how large it will get. I am using #Beehave for the AI which is a great free addon for #godot .
#indiedev #gamedev #madewithgodot
Added an "alerted state" to the enemy AI, and I'm quite happy to be back working on this project. I want to have an actual level to run around in at some point. I've been rolling around ideas in my head but we'll see what I decide to go with.
#godot #indiedev #gamedev #madewithgodot
¡Última sesión de "Todogodot: Escuela de Godot" de 2025 a las 17:30!
Hoy trataremos un tema que puede resultar exótico:
Creación de Plugins
Además, a las 18:00 revelaremos el tema de la gamejam de esta temporada.
¡Venid al directo y participad!
Para ver em directo:
Y aquí podéis acceder a registraros a la gamejam:
https://itch.io/jam/escuela-de-godot-2025
¡No os lo perdáis!
Update: The project will be adopted . Thanks a lot for boosting!
My small project #GodotTPD, an #http server written in GDScript needs maintainers.
The project started when I was writing the code for my Twitch stream-App, but I currently don't have the time or resources to maintain it properly.
If you could maintain or even adopt it, I'd be happy to transfer. Thanks.
It's #Screenshotsaturday! The pic of the week comes from the fantastic @Norrimo who does the 3D works for MOPS & MOBS! Chapter 2 with the carpenter's domain.
Dungeon Novel with Cards:Wishlist on Steam!
#indiedev #visualnovel #cozyhorror #gamedev #madewithgodot #narrativegames #MopsundMobs #GameDevLog #storytelling
#cardgame
#dungeoncrawler
Watergate, the Matthias Cramer board game, is now available on iOS and Android!
• Pass & Play on the same device
• Cross-platform multiplayer
• Solo play against AI (in beta)
• Includes detailed background story
• In English, German and Dutch
All details and download links: https://watergate.eerko.nl
Get it now for the introductory price!
¡Haciendo juegos!
-Haremos un juego de plataformas en 60 segundos
-Seguiremos desarrollando un juego multiplayer
vamos vamos vamos
-¡Hago un plataformas en 60 segundos!
-Seguiremos con PC Furbo
-Hoy no vendrá Afar... o sí...
#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more...
For detailed changes: https://deakcor.itch.io/pixelover/devlog/977137/pixelover-0171-bone-system-improvements
¡Escuela de Godot!
Sesión 7: Nodos de interfaz (Control)
¡Además os hablaré de la Gamejam de esta temporada de Todogodot!
¿Tienes dudas de Godot? ¡Ven a preguntar!
It's that time of the year again: #SteamSummerSale !
All of my experimental nightmares will be available for less than 2$: https://store.steampowered.com/bundle/26010/ApeHardwares_playable_freakshow/
He hecho la CALCULADORA DEFINITIVA, basada en un meme...
CALCULATOR SIMULATOR 2026.
El lunes le añadimos la capacidad de sumar hasta 23.
No os lo perdáis.
*contiene tiene varios easter eggs*
In addition, SteamyCup Games recently announced their next game - which is also utilizing Cogito:
Trailer: https://youtu.be/_e1i2pWx9LI
Steam page: https://store.steampowered.com/app/3787520/Echo_Protocol_Escape_Room/
It looks very promising, so please check out the trailer and wishlist it on Steam!
Como desarrolladores indie, nuestro mayor muro suele ser el marketing. La IA, más que un enemigo, es una herramienta que nos da acceso a resultados que antes eran imposibles sin presupuesto.
En mi nuevo vídeo, os doy una clase magistral completa sobre cómo crear tráilers de videojuegos desde cero usando IA, cubriendo la estructura narrativa, y los principios de edición.
Vídeo completo aquí https://youtu.be/QYhM5RQJB0Y
Placement and simulation of everyone's favourite thing of all time: conveyor belts!
¿Quieres aprender a hacer juegos?
Ven a preguntar y a charlar mientras continuo con nuestro juego multiplayer en #Godot.
A new version of GOAT (1.1.3) is now available in the Asset Lib
https://godotengine.org/asset-library/asset/2108
Changelog:
* inventory items are now loaded at the beginning of the game
* the full structure of GOAT's configuration directory is no longer required (missing folders will be treated as empty resources)
* bugfix: double-click on .dialogue files correctly opens the embedded Dialogue Manager
Release link:
https://github.com/miskatonicstudio/goat/releases/tag/v1.1.3
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.
For detailed changes and access to pre-releases:
https://deakcor.itch.io/pixelover/devlog/967827/pixelover-0171-rc-2-bone-system-improvements