Happy #WireframeWednesday . Here is a video showing how I do animations for Project Timbre
Happy #WireframeWednesday . Here is a video showing how I do animations for Project Timbre
KOOK: Retro FPS #GameDev in Godot day 409: Giddy-up, it's FX time! #GodotEngine, JangaFX EmberGen/LiquiGen, blender
https://twitch.tv/jitspoe/
I think there is great value in doing tutorials not matching your software version. The course is on Godot 4.1, I'm on 4.3. Not a huge difference, but knowing I have to do some problem solving as I go puts me in a good learning mindset.
I'm trying to continue with my Technōs-like framework #gamedev #godotengine
Und noch etwas schönes zum Abschluss für heute: Godot Showcase - Museum of All Things – Godot Engine
https://godotengine.org/article/museum-of-all-things/
> What if Wikipedia was a place you could visit? That’s the idea behind The Museum of All Things, a free and open-source procedurally-generated museum built on Wikipedia’s vast knowledge base. #wikipedia #glam #3d #gamedev #godotengine
Belated devlog post for last week! https://byte-arcane.github.io/sigil-of-kings-website/2025/02/15/stackin-hell/
simple VFX breakdown:
generate mask in material maker
3x randomized with different seeds
channel packed into one tiny RGB image
stretched across a TextureRect
additive shader that adds 3 point filtering and chooses a channel based on modulo of time
Godot 4 Mega POLYGON Asset Humble Bundle – GameFromScratch.com https://gamefromscratch.com/godot-4-mega-polygon-asset-humble-bundle/ #GodotEngine #GameDev
It took a long time to sort through things, make connections, and get a handle on the ecosystem, but I feel like I’m in a good place to start building an open source game-making community.
We run learning programs at @EndlessOS where we help teach kids how to contribute to an open source game (and a bunch of the skills that come along with that), but right now there’s not really a community to *invite them into* after the fact. I want to fix that.
So here I am looking for a way to finally get good at shaders with some sort of daily practice with restrictions and then it hit me...
https://bezark.github.io/50-Shaders-of-Grey/Export #50ShadersOfGrey #Shaders #godot4 #gamedev #godotengine
Join us in 2 days for our Godot Engine Stammtisch!
Friday, 28 Feb 2025, 19:00-22:00
Individual Network Berlin
Lehrter Straße 53, 10557 Berlin
https://www.meetup.com/godot-user-group-berlin/events/305773936/
It's time for the Owl Gazette 2025 #8!
What happened last week? Let's recap!
The Owl Gazette is free and available on
Patreon: https://www.patreon.com/posts/owl-gazette-2025-123131230
Ko-fi: https://ko-fi.com/post/The-Owl-Gazette-2025-8-X8X31B6PIS
As promised here is my hands-on review video of the #GodotEngine Mega Polygon Assets Humble Bundle, now that the download links are working right.
The bundle contains a huge variety of low poly style #gamedev assets for Godot 4+.
https://gamefromscratch.com/godot-4-mega-polygon-asset-humble-bundle/
One of my favorite ability in Hyperslice is the slice stun.
It feels so good to lock enemies in place
Now streaming the development of my Colony Sim + RPG game!
Still trying to fix stuff due to the new terrain system! Let's see where this goes!
Come join me!
Next demo will feature a new level: the train station area!
(No trains in this video, they're shy, sorry)
This is the second entry, and already shaping up to be our last, as all relevant release blockers have been dealt with! While we prepare for the stable release—no more than a week’s time from now—let’s enjoy one last roundup of changes. #godotengine
https://godotengine.org/article/release-candidate-godot-4-4-rc-2/
Why does #GodotEngine 4.3 keep seemingly randomly messing with UIDs? Especially after I switch workstations? It will sometimes add or delete a UID reference to a scene that references a resource, or even change the UID of a resource itself. This makes me nervous.
It doesn't even have to be a file I've touched. I can pull down the latest code from Github, open Godot, and get a big list of updated files like this.
Fortune Avenue is Monopoly but not as you know it. A hyped-up and colourful spin on the classic game, with a rather different way to play and it's highly competitive.
https://www.gamingonlinux.com/2025/02/fortune-avenue-is-a-hyped-up-fast-paced-chaotic-spin-on-monopoly/