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#GameDev

802 posts656 participants17 posts today

After this weekend I'll be taking a break from my usual projects to start work on the annual Month Long Game Jam that has been a "thing" for me these last few years.

This year the plan is to do something a bit less ambitious than Magefight which, in hindsight, was way more project than I could pull off in a month. The actual project TBA next weekend (Feb 28)

After a first intro level, "a jungle pathway" where the player learns how to use abilities and power up etc they end up in the town

From the town the player can decide what map to explore next basically, for example cave 1 & cave 2 also both end up in a deeper cave 3

I'm trying to connect all levels logically

At first there is a dark mood / thunderstorm in the village but when you defeated the last level and return here it will be sunshine and happier