Yesterday's #weekendProject was to create a set of two homemade bitmap fonts that could be easily integrated into #pygame projects. The module and example code lives on @Codeberg under MIT license:
https://codeberg.org/henrykrumb/pyxelfont
I'm planning to create some export function to create a C header file of the font definition, together with some framework-agnostic code to interface it for rendering. Either to use it in SDL2, or together with Arduino and some SPI display. Stay tuned