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#brokenage

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TurianShepard<p>Today’s work soundtrack - Broken Age!</p><p><a href="https://mastodon.social/tags/BrokenAge" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BrokenAge</span></a> <a href="https://mastodon.social/tags/AdventureGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AdventureGames</span></a> <a href="https://mastodon.social/tags/Music" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Music</span></a></p>
Fn :emacs: :agender: :asexual:<p>I am nuclear right now after finishing **Broken Age (2014 Xbox)** 😠🍄☁. Convoluted, overambitious and tedious, add this to the pile why old adventure games died. In this genre, it is not about the difficulty but telling a story and mechanics that enhance the setting. Most of all it is lacking a third act making this an unfinished tragedy although that itself may be a mercy. IDK, perhaps the celebrity voices were too much?</p><p>Trailer: <a href="https://youtu.be/BWM4R5JsakE" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/BWM4R5JsakE</span><span class="invisible"></span></a></p><p><a href="https://fnlog.page/tags/BrokenAge" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BrokenAge</span></a> <a href="https://fnlog.page/tags/Xbox" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Xbox</span></a> <a href="https://fnlog.page/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a></p>
Brian E. Young (he/him) 🌈<p>Such a great game and this was a fun read about it. I only recently played it on Switch </p><p>"Broken Age at 10: A milestone for gaming | Adventure Gamers" </p><p><a href="https://adventuregamers.com/articles/view/broken-age-at-10-a-milestone-for-gaming" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">adventuregamers.com/articles/v</span><span class="invisible">iew/broken-age-at-10-a-milestone-for-gaming</span></a></p><p><a href="https://socel.net/tags/brokenage" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>brokenage</span></a> <a href="https://socel.net/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://socel.net/tags/switch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>switch</span></a> <a href="https://socel.net/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a> <a href="https://socel.net/tags/nintendoswitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendoswitch</span></a></p>
Chris Mingus<p>TFW you discover what Mog Chothra was all along. :blobmindblown: <a href="https://universeodon.com/tags/brokenage" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>brokenage</span></a></p>
The Video Game Library 📚<p>Today’s library shelf pull 📚</p><p>If you love <span class="h-card" translate="no"><a href="https://mastodon.social/@doublefine" class="u-url mention">@<span>doublefine</span></a></span> (and their amazing team) then you need to track down a copy of this book❗️ </p><p>20 Double Fine Years explores the people, ideas and inspirations that have resulted in <a href="https://mstdn.social/tags/Pyschonauts" class="mention hashtag" rel="tag">#<span>Pyschonauts</span></a> <a href="https://mstdn.social/tags/CostumeQuest" class="mention hashtag" rel="tag">#<span>CostumeQuest</span></a> <a href="https://mstdn.social/tags/GrimFandango" class="mention hashtag" rel="tag">#<span>GrimFandango</span></a> <a href="https://mstdn.social/tags/BrokenAge" class="mention hashtag" rel="tag">#<span>BrokenAge</span></a> <a href="https://mstdn.social/tags/BrutalLegend" class="mention hashtag" rel="tag">#<span>BrutalLegend</span></a> <a href="https://mstdn.social/tags/TheCave" class="mention hashtag" rel="tag">#<span>TheCave</span></a> <a href="https://mstdn.social/tags/FullThrottle" class="mention hashtag" rel="tag">#<span>FullThrottle</span></a> and more!</p>
Every Show Joe (Joe Maier)<p>Been revisiting <a href="https://mstdn.social/tags/DoubleFineAdventure" class="mention hashtag" rel="tag">#<span>DoubleFineAdventure</span></a> aka <a href="https://mstdn.social/tags/BrokenAge" class="mention hashtag" rel="tag">#<span>BrokenAge</span></a> this weekend on GamePass and it had me wondering where the extra video content sat from the Kickstarter pledge. Turns out 112 of these are it&#39;s content and most of my videos on Steam.</p>
Every Show Joe (Joe Maier)<p>My favorite day of the week! <a href="https://mstdn.social/tags/brokenage" class="mention hashtag" rel="tag">#<span>brokenage</span></a></p>
Kita McKellar-Zárate 🇲🇽<p>This reminds me of Thimbleweed Park. Designing adventure games well is REALLY hard + this one is very well-designed so far, though it's not difficult. How it uses 2D + 3D, not to mention camera work, is worth looking at for future adventure games. I love <a href="https://peoplemaking.games/tags/ReturnToMonkeyIsland" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ReturnToMonkeyIsland</span></a> + this is managing to outshine it at times while years older. I was studying one of the early environments to figure out how they managed to create such good looking "2D" backgrounds w/ changing perspective as you walk through them. I think it looks better than <a href="https://peoplemaking.games/tags/BrokenAge" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BrokenAge</span></a> in motion.</p><p>They used billboards + then rotated some toward the horizon + built 3D pieces out of flat ones, with other elements being only flat. They built environments out of tiles + reused art assets, but it looks great. I do like Return's background art more. I think backgrounds that are like Return plus the 2D + 3D mix here can be done, still made up of less recurring parts but cleverly used unique billboards.</p><p><a href="https://peoplemaking.games/tags/JennyLeClue" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JennyLeClue</span></a> <br><a href="https://peoplemaking.games/tags/AdventureGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AdventureGame</span></a></p>