https://www.europesays.com/1880302/ News – Responsible AI projects to boost creative and environment sectors #AHRC #AI #Art #BRAID #CreativeSectors #Environment #EnvironmentSectors #funding #immersive #LydiaFarina #philosophy #ResponsibleAi
https://www.europesays.com/1880302/ News – Responsible AI projects to boost creative and environment sectors #AHRC #AI #Art #BRAID #CreativeSectors #Environment #EnvironmentSectors #funding #immersive #LydiaFarina #philosophy #ResponsibleAi
Since everybody was talking about the #CoolS, I've decided to play around with the symbol and the more general “simple #braid pattern” it derives from, mostly to see how easy would be to build them with #SVG (answer: pretty easy, and with integer coordinates all round). The intent in the long term is to use such a design for my next refresh of the “share to Fedi” icon, but in the mean time all I got from it was some cool #CSS borders and #HTML horizontal rulers. Not bad:
Please tell me there's a better way to make the corners of these kind of braided frames.
My time off calendar at work is called "Time and Absence" which sounds like a deleted level from #Braid
#LooksCoolDidntPlay (#LCDP), No. 61:
If you like what you see: boost & follow my Steam curator?
Braid: Anniversary Edition has sold so poorly that "the future is uncertain" for Jonathan Blow's company - https://www.rockpapershotgun.com/braid-anniversary-edition-has-sold-so-poorly-that-the-future-is-uncertain-for-jonathan-blows-company #MicrosoftStudios #ActionAdventure #HotheadGames #JonathanBlow #SinglePlayer #Platformer #Microsoft #Strategy #Sideview #Xbox360 #Puzzle #Indie #Braid #Mac #PS3 #PC
Braid creator Jonathan Blow makes various comments about Braid: Anniversary Edition sales and says they are "utterly terribly". #Braid https://gamesense.co/game/braid/news/discuss/braid-anniversary-edition-sales-are-utterly-terribly/
https://www.eurogamer.net/braid-anniversary-edition-sold-like-dog-s-says-creator-jonathan-blow
I feel like the magic of a game from #Braid comes from it's mechanics and it's (at the time) novel and fresh take on what a videogame could be.
That's not to say the anniversary edition isn't a fantastic thing in it's own right, but that I'm not sure how much a game like Braid would benefit from a re-release.