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I need help testing the Wilderless road generator on iOS. Roads are enabled by default on newer devices, or can be turned on and off in the splashcreen Optimize panel.

You can download and test Wilderless 1.7 for free here:

testflight.apple.com/join/zkuZhBcy

# orderedItems[].object.contentMap.en
I need help testing the Wilderless road generator on iOS. Roads are enabled by default on newer devices, or can be turned on and off in the splashcreen Optimize panel.

You can download and test Wilderless 1.7 for free here:

testflight.apple.com/join/zkuZhBcy

# orderedItems[].object.content
Montréal, July 13 2022

# orderedItems[].object.contentMap.en
Montréal, July 13 2022

# orderedItems[].object.content
I'm taking a road trip. Learning what settings work best. Where the roads work and where they fail. And taking lots of pictures 📸🌳

#Wilderless 1.7 #CountryRoads #OpenWorld #indiegame

# orderedItems[].object.contentMap.en
I'm taking a road trip. Learning what settings work best. Where the roads work and where they fail. And taking lots of pictures 📸🌳

#Wilderless 1.7 #CountryRoads #OpenWorld #indiegame

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Screenshot of a dirt road winding through a pine forest

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While waiting for approval for Steam I've been working on Wilderless update 1.7 that is bringing country roads😸🌳

# orderedItems[].object.contentMap.en
While waiting for approval for Steam I've been working on Wilderless update 1.7 that is bringing country roads😸🌳

# orderedItems[].object.attachment[].name
Screenshot of a dirt country Road passing through a green forest, with an old covered waggon sitting beside a row of fences along the side

# orderedItems[].object.content
I'm finishing the Mac, Pc and Linux versions of Wilderless, most of the work involved adding the keyboard and mouse support and changing how some things work because different input methods (mouse, keyboard, gamepad, touch) have different needs. #Wilderless #openworld #nature #LandscapePhotography #indiegame

# orderedItems[].object.contentMap.en
I'm finishing the Mac, Pc and Linux versions of Wilderless, most of the work involved adding the keyboard and mouse support and changing how some things work because different input methods (mouse, keyboard, gamepad, touch) have different needs. #Wilderless #openworld #nature #LandscapePhotography #indiegame

# orderedItems[].object.attachment[].name
Misty landscape near a river with grass, flowers and trees and the sun coming over a hillside in the background.

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@runevision it amazes me that many of humanity's most dire threats are human made.

I think we can be very intelligent in a logical, DNA-automatically-and-without-thought-transcribes-code kind of way. But we seem to often lack wisdom to see beyond what our instinctive desires tell us. We're so beholden to this rote unexamined rush-forward living, maybe because our lifetimes are so finite.

Sometime I wish there was an accessible vast intelligence that could explain to us why we are this way - but I suspect the answer is unromantic and straightforward: we follow our programming. And any intelligence that vast probably wouldn't have a great interest in explaining "whys" to us, or be unable to come down to our level to communicate it to us in a way we'd understand.

# orderedItems[].object.contentMap.en
@runevision it amazes me that many of humanity's most dire threats are human made.

I think we can be very intelligent in a logical, DNA-automatically-and-without-thought-transcribes-code kind of way. But we seem to often lack wisdom to see beyond what our instinctive desires tell us. We're so beholden to this rote unexamined rush-forward living, maybe because our lifetimes are so finite.

Sometime I wish there was an accessible vast intelligence that could explain to us why we are this way - but I suspect the answer is unromantic and straightforward: we follow our programming. And any intelligence that vast probably wouldn't have a great interest in explaining "whys" to us, or be unable to come down to our level to communicate it to us in a way we'd understand.

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I'm playing around with Jolly Theory's Screen Space Cavity & Curvature asset - it brings highlights and shadows to curves and creases using a screen space effect. I think it adds some nice subtle cell-ish shading to everything

# orderedItems[].object.contentMap.en
I'm playing around with Jolly Theory's Screen Space Cavity & Curvature asset - it brings highlights and shadows to curves and creases using a screen space effect. I think it adds some nice subtle cell-ish shading to everything

# orderedItems[].object.attachment[].name
Game screenshot with character standing in front of a wooden door on the porch of a cottage, looking up into the camera

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@SanderVanhove serenity is one of my main goals so that's great to hear 🙂 Quite a few people who play my game says it relaxes them and reduces their anxiety

# orderedItems[].object.contentMap.en
@SanderVanhove serenity is one of my main goals so that's great to hear 🙂 Quite a few people who play my game says it relaxes them and reduces their anxiety

# orderedItems[].object.content
I'm still working on the northern regions of Wilderless - they feel a bit sparse, Probably because of the general lack of grass compared to the south. But if I look hard enough there's areas that I find really beautiful🙂 #Wilderless #openworld #mobile #indiegame #nature

# orderedItems[].object.contentMap.en
I'm still working on the northern regions of Wilderless - they feel a bit sparse, Probably because of the general lack of grass compared to the south. But if I look hard enough there's areas that I find really beautiful🙂 #Wilderless #openworld #mobile #indiegame #nature

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I like experimenting with photo mode - trying to get some bushes in the foreground to give it some depth, and make it feel like I'm peeking from behind the bush 🌻🙂 #Wilderless #openworld #ipadpro #game #photomode

# orderedItems[].object.contentMap.en
I like experimenting with photo mode - trying to get some bushes in the foreground to give it some depth, and make it feel like I'm peeking from behind the bush 🌻🙂 #Wilderless #openworld #ipadpro #game #photomode

# orderedItems[].object.attachment[].name
Screenshot from open world game Wilderless with green grass and flowers, broadleaf trees and a shallow pond under blue skies.

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I love making open world games. Mostly for Android and iOS. But I'm working on versions for Macs and PCs too. My latest is called Wilderless. #Wilderless #openworld #nature #games

# orderedItems[].object.contentMap.en
I love making open world games. Mostly for Android and iOS. But I'm working on versions for Macs and PCs too. My latest is called Wilderless. #Wilderless #openworld #nature #games

# orderedItems[].object.attachment[].name
Green verdant hillside with light woods and blue skies. A screenshot from the game Wilderless on an iPad Pro.