Paul Czege<p>I'm seven turns into Arcanadrome for making a world. You turn tarot cards to inspire creation of aspects of it. No way I'm going to do all 78. The rules say you can do as few as six. I was thinking of doing twelve. It's interesting. A wand is supposed to represent an event in the world, inspired by the traditional meaning of the specific card, and weighty relative to its rank. Swords are supposed to represent factions. Cups are supposed to represent objects. And pentacles...</p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/worlding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>worlding</span></a></p>