Today I dreamed that the power cables in the game should transfer energy in portions like water in hoses in cartoons, so, hello Unreal Engine... I'm doing this material to the music of Guano Apes
2D VFX PUNISHER SCULL ANIMATION FOR ''MARVEL SNAP''
Done this animation super long time ago for SECOND DINNER card game ''MARVEL SNAP''
#2d #vfx #framebyframe #gamedev #animation
We have moved!
Our new studio space here in unceded Vancouver is now officially open, after B.C. Minister of Finance, the Honourable Brenda Bailey, and Minister of Tourism, Arts, Culture and Sport, the Honourable Spencer Chandra Herbert cut the ribbon — using a lightsaber, of course
#Lucasfilm #ILM #Vancouver #Disney #VFX
https://www.linkedin.com/posts/greggrusby_today-we-officially-cut-the-ribbon-on-industrial-ugcPost-7314049984377602048-ibkK/
After some comments and additional information, I had to correct the color temperature conversion table from Kelvin to HEX color code once again, and I also added the color values in HSV format. Now it should be okay. #b3d #Blender #Blender3D #VFX #CGI
Somehow, despite having quite a few #PopCulture buffs in my bubble, I only heard about "Adolesence" in an off-hand remark by a friend yesterday - and then today it's featured on #CorridorCrew looks sick & my friend said it's really good, too, in addition to being technically impressive; def gonna have to check it out
They're selling Jesus again [ SOUND ON ]
Music: Skunk Anansie - Selling Jesus
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#abstractart #abstractartists #contemporaryart #design #artgallery #VFX #motiondesign #motionGraphics #klingai #chatgpt #aftereffects #jezus
The previous one was a little bit wrong!
So I've recreated a new table of common black body color temperatures in Kelvin and their approximate HEX color codes for easy use in Blender and other RGB applications. #b3d #Blender #Blender3D #VFX #CGI
2D STEAM VFX ANIMATION
Steam vfx animation for Fast Travel Device activation for metroidvania INAYAH-LIFE AFTER GODS
This one was pretty tough to execute, but i’m more than satisfied how it looks in the game right now
#2d #animation #indiegame #vfx #FrameByFrame
2D BASIC SLASH & HIT var.5
Basic Slash plus Hit vfx animation
Done with Adobe Animate
#2d #animation #vfx #slash #hit #framebyframe
2D BASIC SLASH & HIT var.4
Basic Slash plus Hit vfx animation
Done with Adobe Animate
#2d #animation #vfx #slash #hit #framebyframe
2D BASIC SLASH & HIT var.3
Basic Slash plus Hit vfx animation
Done with Adobe Animate
#2d #animation #vfx #slash #hit #framebyframe
2D BASIC SLASH & HIT var.2
Basic Slash plus Hit vfx animation
Done with Adobe Animate
#2d #animation #vfx #slash #hit #framebyframe
2D BASIC SLASH & HIT var.1
Basic Slash plus Hit vfx animation
Done with Adobe Animate
#2d #animation #vfx #slash #hit #framebyframe
Apart from visiting with a furiendo, the other reason is to visit broome bridge, where the quaternion equation was carved into.
I created a table of common blackbody color temperatures in Kelvin and their approximate HEX color codes for easy use in Blender and other RGB applications. #b3d #Blender #Blender3D #VFX #CGI
#OpenEXR best practices
- Real-Time Playback/Compositing: Use B44/B44A or DWA for faster I/O .
- CGI/Rendered Content: ZIP (lossless) or PIZ (smaller files) .
- Texture Maps: ZIP for fast access .
- Layered EXRs: ZIPS for scanline efficiency .
- Avoid Lossy Compression for non-color data (e.g., normals, depth). #exr #vfx #rendering #b3d #CGI
Nice to remember that googling about the Academy Software Foundation's Open Color IO (OCIO) project still has a semantic collision with the Spanish word for leisure (no relation).