Bestial Human Gull
Hand drawn Ink art by William McAusland, writing by Colin Chapman
Raucous, canny, and carnivorous, bestial human gulls are opportunistic individuals, intent to hunt, scavenge, and steal whatever they desire. This reputation, combined with their mob mentality and aggression, makes them unwelcome in human communities, and they may find entry difficult even if accompanied by humans and human mutants.
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Bestial Human Grasshopper
Hand drawn Ink art by William McAusland, writing by Colin Chapman
The bestial human grasshopper is herbivorous and relatively inoffensive, but is still regarded with distrust by humans due to the tendency of these mutants to sometimes enter frenzied feeding phases as a locust, devouring vast quantities of valuable foodstuffs. They are only permitted entry to human communities if accompanied by trusted humans or mutant humans, and even then they will be instructed to keep away from human food supplies and crops on pain of death.
https://www.outlandarts.com/expansionrules.htm
https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules
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Bestial Human Gorilla
Hand drawn Ink art by William McAusland, writing by Colin Chapman
With their heavy fur, squat, muscular physiques, and wicked canines, bestial human gorillas cannot pass for hairy humans like humanoid chimpanzees can, and possess even more of a tendency to knuckle-walk than their pan troglodyte relatives.
Despite being more powerful and less human than chimpanzee-men, gorilla-men are quieter and less aggressive, and while omnivorous, are far more inclined to a mostly vegetarian diet too. This gentle aspect vanishes, however, when violence is needed, and humanoid gorillas are devastating in melee.
https://www.outlandarts.com/expansionrules.htm
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Bestial Human Fly
Hand drawn Ink art by William McAusland, writing by Colin Chapman
Of all the bug-humans, the bestial humanoid fly is the most repugnant, considered even more repellent than man-cockroaches. This disgust is with good reason too; not only are humanoid-flies truly ugly, but they defecate constantly, buzz loudly, and possess truly vile eating habits, vomiting and drooling on food to pre-digest it before eating. That they also favor decaying organic matter such as feces for their diet simply adds an extra layer of disgust to a creature already considered grossly unappealing.
https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm
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Bestial Human Duck
Hand drawn Ink art by William McAusland, writing by Colin Chapman
Humanoid ducks can fly with their wing-arms (20m per round), using their misshapen hands, which protrude from their wings, to either drop ordinance or employ a one handed weapon. They can use a bow, rifle or other two-handed weapon while in the air, but must bring their wings close together, stop flapping and drop at a rate of 10m per round, so typically try to get plenty of elevation before initiating this risky tactic.
Ink illustration from The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm
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Bestial Human Chicken
Hand drawn Ink art by William McAusland, writing by Colin Chapman & Blood Axe
Among the most widespread bird-men around, bestial human chickens owe their survival and success to their huge numbers before the apocalypse, their social nature, a truly varied diet, stubbornness, and the aggression of the roosters. Seeds, rodents, bugs, lizards, they will literally try their hand at eating anything remotely edible, and are equipped with sharp beaks (SV +7/ DMG 1d10). Roosters have sharp claws and spurs and use them in a leaping flurry of kicks (SV +15/ DMG 1d20) which they can do every third round.
https://www.outlandarts.com/expansionrules.htm
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Bestial Human Chameleon
Hand drawn Ink art by William McAusland, writing by Colin Chapman
Slow moving but patient, bestial human chameleons eat meat, particularly enjoying bug meat, whether from a sapient foe or otherwise. They use their ability to change color to blend into their surroundings (see skills, ‘conceal self’ or ‘concealed movement’ as skill point 4 on page 51 of the hub rules) when near naked, and have effective bites (SV+7/ DMG 1d10).
https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules
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Bestial Human Centipede
Hand drawn Ink art by William McAusland, Writing by Colin Chapman
Centipedoids are truly voracious predators and will willingly attack and devour any animal that looks like it can be easily overcome, intelligent or otherwise. Because they are swift, aggressive, poison-armed carnivores, humans hate them. Only by being accompanied by more human appearing individuals, promising to stay in the team’s quarters, and by paying guards a bribe (40+2d20sp) will they be allowed into a human settlement. In most cases, any militia will simply attack them.
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Bestial Human Butterfly
Hand drawn Ink art by William McAusland, Writing by Colin Chapman
While most other bug-humans are shunned by human communities, if not actively reviled or hunted, the bestial humanoid butterfly enjoys at least some acceptance. Although no bug-human can claim to be truly beautiful, the humanoid butterfly has the benefit of large, elegant, brightly patterned wings to help offset its inhuman appearance. Combined with its herbivorous diet, lack of natural weapons, and unpalatable nature, it is not seen as a threat or a potential meal.
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Bestial Human Beaver
Hand drawn Ink art by William McAusland, Writing by Colin Chapman
These rodentoids are much larger and heavier than bestial human rats, and are distinguishable at a glance thanks to their webbed feet and large, flat, paddle-like tails. A bestial humanoid beaver’s thick waterproof fur and layer of body fat enables it to endure cold conditions easily, even without winter clothing, and it is an excellent swimmer (10m), able to hold its breath for up to 9 minutes above or below water.
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Sensory Capabilities of Unique Androids: Sight
At the minimum, unique androids have all the same sensory receptors as pure stock humans, but often one or more of these senses are heightened or exhibit additional capabilities.
Ink art from page 49 of The Mutant Epoch RPGs Expansion Rules Book.
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Tanker Military Android
Although tough, these drivers of ancient armored vehicles were built smaller, more agile and better able to fit into, and move around inside many old world vehicles. While nearly all such ancient tanks, armored personnel carriers and battle trucks have long since been destroyed — or else their fuel supply long since dried up — many of these lean, highly skilled ‘tankers’ survived the ancient wars. These soldiers spread across the world and now survive however they can.
Ink illustration for page 43 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm
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