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Slint<p>Curious about Rust on Embedded? Sign up for "Rust on Embedded", the upcoming online Elektor Academy Pro Conference on July 16th. Juraj Michálek from <a href="https://fosstodon.org/tags/Espressif" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Espressif</span></a> will showcase <a href="https://fosstodon.org/tags/Slint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Slint</span></a>, <a href="https://fosstodon.org/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a> and more running on Rust with no_std.</p><p><a href="https://www.youtube.com/watch?v=N_PrevR02kU" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=N_PrevR02k</span><span class="invisible">U</span></a></p><p>👉 <a href="https://www.elektormagazine.com/news/rust-on-embedded-conference" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">elektormagazine.com/news/rust-</span><span class="invisible">on-embedded-conference</span></a></p><p><a href="https://fosstodon.org/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://fosstodon.org/tags/EmbeddedRust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EmbeddedRust</span></a></p>
daj<p>I have been writing a game for nearly 4 years, and it's about 10% finished, so following the lead of <span class="h-card" translate="no"><a href="https://mastodon.social/@dekirisu" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>dekirisu</span></a></span> (who is much more productive) I thought I'd start posting a screenshot every so often. v0.17 has :rust: bevy 0.16 on board, 💮 flora specialists and 🌈 aurora <a href="https://hachyderm.io/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://hachyderm.io/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://hachyderm.io/tags/retrostyle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrostyle</span></a></p>
Eli Heuer<p>I worked on the virtual sorts system today and looked at the Rust code for text editors like Zed and Microsoft's new Edit.</p><p>Writing a next-gen font editor basically requires making a full text editor that handles all global scripts, rendering font source files as a virtual font.</p><p>Learning about data-structures like gap buffers, piece tables, ropes, etc in the process.</p><p><a href="https://typo.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://typo.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> </p><p><a href="https://youtu.be/UtHhd21Akbc" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/UtHhd21Akbc</span><span class="invisible"></span></a></p>
Shane Celis<p>New release: nano9 v0.1.0-alpha.2 with performance improvements for map() calls.</p><p><a href="https://crates.io/crates/nano9" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">crates.io/crates/nano9</span><span class="invisible"></span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.gamedev.place/tags/pico8" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pico8</span></a></p>
Eli Heuer<p>I got a basic virtual "sorts" system working in my font editor in Rust project.</p><p>This is the first building block for having a full Glyphs-like text editor.</p><p>Rendering the preview sort with all the off-curve points as on-curve points was claude-4-sonnet's idea, but I like it and will keep it for now.</p><p><a href="https://typo.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://typo.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> </p><p><a href="https://youtu.be/oC2p3KDbBI4" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/oC2p3KDbBI4</span><span class="invisible"></span></a></p>
FrancoisMockers<p>Hot patching <a href="https://hachyderm.io/tags/RustLang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RustLang</span></a> code? In my <a href="https://hachyderm.io/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a>?</p><p><a href="https://github.com/bevyengine/bevy/pull/19309" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/bevyengine/bevy/pul</span><span class="invisible">l/19309</span></a> was just merged!<br>Thanks to subsecond from <a href="https://hachyderm.io/tags/Dioxus" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Dioxus</span></a>, coming to Bevy 0.17, and already on main!</p>
Slint<p>👀 Another sneak peek at what's coming in Slint 1.12: integration with the <a href="https://fosstodon.org/tags/wgpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wgpu</span></a> rust crate.<br>This opens the door to combining <a href="https://fosstodon.org/tags/Slint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Slint</span></a> UIs with 3D scenes from engines like Bevy 🎮🖼️<br>Check out the example: 🔗 <a href="https://github.com/slint-ui/slint/tree/master/examples/bevy" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/slint-ui/slint/tree</span><span class="invisible">/master/examples/bevy</span></a><br><a href="https://fosstodon.org/tags/RustLang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RustLang</span></a> <a href="https://fosstodon.org/tags/MadeWithSlint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithSlint</span></a> <a href="https://fosstodon.org/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a></p>
Shane Celis<p>New crate. Nano-9 is a Pico-8 compatibility layer for Bevy. It's Pico-8++--.</p><p>This one's been in the works for a while. I'm releasing it slightly prematurely for the Bevy Jam 6 that starts today.</p><p><a href="https://crates.io/crates/nano9" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">crates.io/crates/nano9</span><span class="invisible"></span></a> <a href="https://mastodon.gamedev.place/tags/pico8" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pico8</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
emilia<p>a few days of prototyping and I am beginning to see what I had in mind. this was very satisfying to build.</p><p><a href="https://neckarwie.se/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://neckarwie.se/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://neckarwie.se/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a></p>
Dekirisu 🦀<p>🐬 added player health/mana + simple ui<br>🦖 added skill points for skill tree progression<br>🐇 health/mana nodes work now </p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Piotr Siuszko<p>I've started messing around more with Bevy reflect based json schemas and here are first results. You can generate schemas that later on are used in various editors for validating rust structs in json :) </p><p>Repo: <a href="https://github.com/Leinnan/bevy_remote_ext" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Leinnan/bevy_remote</span><span class="invisible">_ext</span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.gamedev.place/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Dekirisu 🦀<p>🐇 added hotkey/button: 'select next reachable' (green outlines)<br>🪿 added hotkey/button: 'selected to center'<br>🦜 added transition &amp; first actual styling<br>🫠 (skills still don't do anything) </p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a></p>
Mo Bitar :ferris:<p>With that, we have a new guide for "Community Exercises" ✨</p><p><a href="https://rustlings.rust-lang.org/community-exercises" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">rustlings.rust-lang.org/commun</span><span class="invisible">ity-exercises</span></a></p><p>You can create your own exercises and let the <a href="https://fosstodon.org/tags/Rustlings" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rustlings</span></a> program manage them 😃</p><p>I have heard that the <a href="https://fosstodon.org/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a> community is thinking about creating some exercises for Bevy beginners 😉</p><p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@alice_i_cecile" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>alice_i_cecile</span></a></span> <span class="h-card" translate="no"><a href="https://hachyderm.io/@chrisbiscardi" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>chrisbiscardi</span></a></span></p>
Dekirisu 🦀<p>🦤 'a bit later than very early'™ stage of a skill-tree ui 🫠 <br>🐇 added controller navigation<br>🪿 still bevy_ui only (and mevy)<br>🦜 (skills still don't do anything)</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Dekirisu 🦀<p>🦌 'still early, but less early'™ stage of a skill-tree ui<br>🦜 skill nodes have states: 🟡 owned, 🟢 reachable, ⚫ unreachable<br>🪿 (they don't do anything yet)</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Johan Helsing<p>Most of the Bevy crates I maintain have now been updated for 0.16. I ended up making a graph to track what needed to be done first, including dependencies I was waiting for</p><p>- bevy_matchbox: direct p2p, including web<br>- bevy_ggrs: p2p rollback<br>- bevy_pancam: map-like cameras<br>- bevy_trauma_shake: camera shake<br>- noisy_bevy: cpu/gpu noise<br>- bevy_pkv: persistent key value store<br>- bevy_web_asset: http assets<br>- bevy_roll_safe<br>- bevy_sparse_grid_2d<br>- bevy_crossbeam_event</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Shane Celis<p>New pull request. Add on_script_reloaded callback to bevy_mod_scripting.</p><p>It’s ten times more sane than Unity's old C# reloading misfeature!</p><p><a href="https://github.com/makspll/bevy_mod_scripting/pull/421" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/makspll/bevy_mod_sc</span><span class="invisible">ripting/pull/421</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Dekirisu 🦀<p>🪿 very very early stage of a skill-tree ui <br>🐇 (made with bevy_ui)</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Mira, Lady of the Kenrei Gate<p><a href="https://tech.lgbt/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a></p>
Dekirisu 🦀<p>🐿️ added the 'fortune' resource + simple ui<br>🪿 ..which is obtained similar to levels<br>🦆 added a small animation for it </p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>