My map control and scouting improved a lot today, and I tried some new unit compositions.
I tried using dynasty guards like zerglings to harass, which did get me map control, but I waited far too long to transition to an army that could fight, so I lost.
Tried amassing assult gunners, which doesn't work because AOE shreds them. Maybe it would work if I played a little better and had a vehicle frontline?
Nachdem ich die GDF Kampagne mit den billigsten Tricks überstanden habe, werde ich gleich im Stream noch die Dynasty Kampagne in #TempestRising durchzocken. Schaut gerne vorbei, wenn ihr gemeinsam mit mir in alten RTS-Erinnerungen schwelgen wollt. Darüber hinaus gibts heute einen Steamkey von Shadow Tactics: Blades of the Shogun im Stream zu gewinnen. Einfach kurz vorbeischauen und !giveaway in den Chat posten.
#TempestRising is definitely an amazing and awesome modern take on the classic Command and Conquer RTS games. Would be really cool if they did the FMVs like the old school games but I'll take what I can get. I do wish I could do 2v2 or 3v3 multiplayer skirmish mode like the LAN parties of yesteryear.
Something interesting I witnessed in #TempestRising: The GDF and Dynasty campaigns play COMPLETELY different. Where the GDF Campaign felt pretty balanced, the Dynasty Campaign is a much bigger rollercoaster ride. Also, the Dynasty campaign appears to work a lot more with triggered Spawns and "Jump Scares". All in all I am not enjoying the Dyn campaign as much as I did the GDF campaign. Also, the story of both campaigns feels like I'm missing context Still a great game, but I have questions
"Tempest Rising reserves its right to read, store, analyze and share (aka sale) all data that is in your computer's RAM during time of game execution at any time."
They allow themselves to do WHAT via its EULA? Are they completely high?! This is quite literally malware!