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#MasahiroSakurai

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Nintendo Connect<p><strong>Kirby Air Riders: Saudi-Arabische Altersfreigabe deutet auf baldigen Release auf Nintendo Switch 2 hin</strong></p> Masahiro Sakurais nächstes Projekt, das actionreiche Rennspiel Kirby Air Riders, soll noch im Laufe des Jahres 2025 für Nintendo Switch 2 erscheinen. Nun gibt es neue Hinweise darauf, dass der Release nicht mehr allzu lange auf sich warten lässt. Altersfreigabe in Saudi-Arabien erteilt Wie jetzt bekannt wurde, wurde Kirby Air Riders kürzlich in Saudi-Arabien ab 7 Jahren freigegeben. Solche Klassifizierungen gelten häufig als Indikator dafür, dass ein Spiel sich der Fertigstellung […] <p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch-2/kirby-air-riders-saudi-arabische-altersfreigabe-deutet-auf-baldigen-release-auf-nintendo-switch-2-hin-148899/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nintendo-connect.de/heimkonsol</span><span class="invisible">e/nintendo-switch-2/kirby-air-riders-saudi-arabische-altersfreigabe-deutet-auf-baldigen-release-auf-nintendo-switch-2-hin-148899/</span></a></p>
Damage Control Blog<p>Examples of Damage Control in Gaming: Misinformation Air Ride<br>Another fun reminder that AI-generated translations should not be relied on -- especially for professional stories.<br><a href="https://www.dcgameblog.com/2025/06/examples-of-damage-control-in-gaming-misinformation-air-ride/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">dcgameblog.com/2025/06/example</span><span class="invisible">s-of-damage-control-in-gaming-misinformation-air-ride/</span></a><br><a href="https://mastodon.social/tags/Features" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Features</span></a> <a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/ExamplesOfDamageControlInGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ExamplesOfDamageControlInGaming</span></a> <a href="https://mastodon.social/tags/GenerativeAI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GenerativeAI</span></a> <a href="https://mastodon.social/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://mastodon.social/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a></p>
Nintendo Connect<p><strong>Hideki Kamiya über Bayonetta in Smash Bros.: „Ich habe Sakurai machen lassen“</strong></p> Bayonettas Auftritt in Super Smash Bros. war eine der größten Fan-Wünsche – nun äußert sich Serienschöpfer Hideki Kamiya rückblickend zur Zusammenarbeit mit Masahiro Sakurai. „Ich habe Sakurai vertraut“ In einem neuen Rapid-Fire-Interview von MinnMax wurde Hideki Kamiya auch auf Bayonettas Rolle in Super Smash Bros. for Wii U / 3DS angesprochen. Die ikonische Hexe war damals der letzte DLC-Charakter – und ihre Umsetzung überließ Kamiya ganz dem Smash-Regisseur Masahiro […] <p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch/hideki-kamiya-ueber-bayonetta-in-smash-bros-ich-habe-sakurai-machen-lassen-143517/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nintendo-connect.de/heimkonsol</span><span class="invisible">e/nintendo-switch/hideki-kamiya-ueber-bayonetta-in-smash-bros-ich-habe-sakurai-machen-lassen-143517/</span></a></p>
GameOPS<p>Sakurai got a Nintendo Switch 2 pre-order. Nakamura didn’t. The solution? A karaoke mic “Neuralyzer” and some Men in Black humor. Even legends feel the FOMO. 🎮✨</p><p><a href="https://mastodon.social/tags/NintendoSwitch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NintendoSwitch</span></a> <a href="https://mastodon.social/tags/NintendoSwitch2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NintendoSwitch2</span></a> <a href="https://mastodon.social/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> </p><p><a href="https://www.gameops.net/2025/04/nintendo-direct-narrator-neuralyzed.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gameops.net/2025/04/nintendo-d</span><span class="invisible">irect-narrator-neuralyzed.html</span></a></p>
Nintendo Connect<p><strong>Kirby Air Riders: Sakurais neues Switch 2-Spiel wird von Bandai Namco entwickelt</strong></p> https://www.youtube.com/watch?v=EJmhrM8XrK4 Während der großen Nintendo Switch 2 Direct wurde mit Kirby Air Riders offiziell eine Fortsetzung zum GameCube-Klassiker Kirby Air Ride angekündigt. Das neue Rennspiel erscheint 2025 exklusiv für Nintendos neue Konsole – und die Leitung übernimmt niemand Geringeres als Masahiro Sakurai persönlich. Entwickelt von Bandai Namco Studios Sakurai selbst bestätigte nun auf Social Media, dass auch Bandai Namco Studios an der Entwicklung […] <p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch-2/kirby-air-riders-sakurais-neues-switch-2-spiel-wird-von-bandai-namco-entwickelt-138630/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nintendo-connect.de/heimkonsol</span><span class="invisible">e/nintendo-switch-2/kirby-air-riders-sakurais-neues-switch-2-spiel-wird-von-bandai-namco-entwickelt-138630/</span></a></p>
ResearchBuzz: Firehose<p>Sora News 24: Smash Bros. creator learns he can’t tweet carelessly, fans learn they can’t trust AI translations. “Anxious to know what the Japanese text of [Masahiro] Sakurai’s tweet, ほうほう, means, many took to using automatic online translation tools, which in many cases gave them a translation that raised as many questions as it answered when they spat back ‘method’ as the […]</p><p><a href="https://rbfirehose.com/2025/03/29/sora-news-24-smash-bros-creator-learns-he-cant-tweet-carelessly-fans-learn-they-cant-trust-ai-translations/" class="" rel="nofollow noopener" target="_blank">https://rbfirehose.com/2025/03/29/sora-news-24-smash-bros-creator-learns-he-cant-tweet-carelessly-fans-learn-they-cant-trust-ai-translations/</a></p>
Nintendo Connect<p><strong>Masahiro Sakurai heizt Spekulationen zur kommenden Nintendo Direct an</strong></p> Heute steht eine neue Nintendo Direct an, die sich auf kommende Spiele für die aktuelle Switch-Generation konzentriert. Während Fans bereits gespannt auf die Ankündigungen warten, hat Super Smash Bros.-Schöpfer Masahiro Sakurai mit einem einzigen Social-Media-Post für einen regelrechten Hype gesorgt. Kirby: Planet Robobot könnte als Nintendo Switch-Port zurückkehren! Sakurai löst Fan-Spekulationen aus Sakurai teilte auf X lediglich Nintendos Ankündigung zur Direct – und fügte […] <p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch/masahiro-sakurai-heizt-spekulationen-zur-kommenden-nintendo-direct-an-137543/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nintendo-connect.de/heimkonsol</span><span class="invisible">e/nintendo-switch/masahiro-sakurai-heizt-spekulationen-zur-kommenden-nintendo-direct-an-137543/</span></a></p>
SpazioGames.it<p>🎮 Saggio consiglio dal leggendario Sakurai: "Creare per il gusto giapponese, ecco il segreto del successo nei video games". <a href="https://mastodon.social/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://mastodon.social/tags/GamingWisdom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamingWisdom</span></a> 🇯🇵</p><p>🔗 <a href="https://www.spaziogames.it/notizie/masahiro-sakurai-lancia-un-monito-ai-suo-colleghi-fate-le-cose-che-piacciono-ai-giapponesi" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">spaziogames.it/notizie/masahir</span><span class="invisible">o-sakurai-lancia-un-monito-ai-suo-colleghi-fate-le-cose-che-piacciono-ai-giapponesi</span></a></p>
Nintendo Connect<p><strong>Masahiro Sakurai erhält Kulturpreis und spricht über die Zukunft japanischer Spiele</strong></p> Masahiro Sakurai, der kreative Kopf hinter Super Smash Bros. und Kirby, wurde mit dem Art Encouragement Prize for New Artists ausgezeichnet – eine Ehre, die von der japanischen Agency for Cultural Affairs vergeben wird. Interessanterweise erhielt Sakurai den Preis nicht für seine Spiele, sondern für seine YouTube-Serie Masahiro Sakurai on Creating Games, in der er sein Wissen über Spieleentwicklung teilt. Sakurai: „Japanische Entwickler sollten sich auf ihr Heimatpublikum […] <p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch/masahiro-sakurai-erhaelt-kulturpreis-und-spricht-ueber-die-zukunft-japanischer-spiele-136903/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nintendo-connect.de/heimkonsol</span><span class="invisible">e/nintendo-switch/masahiro-sakurai-erhaelt-kulturpreis-und-spricht-ueber-die-zukunft-japanischer-spiele-136903/</span></a></p>
Tim Krief<p>If you've been curious about, kirby and smash bros creator, Masahiro Sakurai's youtube videos 👀, but were too lazy to watch them because you had to read subtitles 😑, I found a fandub channel made by Denkuhita and it's pretty neat! <a href="https://m.youtube.com/@masahirosakuraienglishdub" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">m.youtube.com/@masahirosakurai</span><span class="invisible">englishdub</span></a></p><p><a href="https://framapiaf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://framapiaf.org/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://framapiaf.org/tags/gamedesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedesign</span></a></p>
Nintendo Connect<p><strong>Sakurai: „Selbst wenn es das Gegenteil von dem ist, was ich mag, werde ich ein Spiel machen, wenn es nötig ist.“</strong></p><p><a href="https://nintendo-connect.de/heimkonsole/nintendo-switch/sakurai-selbst-wenn-es-das-gegenteil-von-dem-ist-was-ich-mag-werde-ich-ein-spiel-machen-wenn-es-noetig-ist-129925/" class="" rel="nofollow noopener" target="_blank">https://nintendo-connect.de/heimkonsole/nintendo-switch/sakurai-selbst-wenn-es-das-gegenteil-von-dem-ist-was-ich-mag-werde-ich-ein-spiel-machen-wenn-es-noetig-ist-129925/</a></p>
The Japan Times<p>Kashiwazaki Mayor Masahiro Sakurai, tolerant of a proposed restart of a Tokyo Electric Power Company Holdings nuclear power plant, has won a third term in an election in the city. <a href="https://www.japantimes.co.jp/news/2024/11/18/japan/kashiwazaki-mayor-re-election/?utm_medium=Social&amp;utm_source=mastodon" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">japantimes.co.jp/news/2024/11/</span><span class="invisible">18/japan/kashiwazaki-mayor-re-election/?utm_medium=Social&amp;utm_source=mastodon</span></a> <a href="https://mastodon.social/tags/japan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japan</span></a> <a href="https://mastodon.social/tags/kashiwazaki" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kashiwazaki</span></a> <a href="https://mastodon.social/tags/localgovernment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>localgovernment</span></a> <a href="https://mastodon.social/tags/masahirosakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>masahirosakurai</span></a> <a href="https://mastodon.social/tags/nuclearenergy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nuclearenergy</span></a> <a href="https://mastodon.social/tags/niigata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>niigata</span></a> <a href="https://mastodon.social/tags/tepco" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tepco</span></a></p>
SetSideB<p>The End of Masahiro Sakurai on Creating Games<br>He mentions that it's possible that he might dust off the channel from time to time, but that he feels it has accomplished its mission. Here it is (46 minutes):</p><p><a href="https://www.youtube.com/watch?v=_qPqBilhEtI" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=_qPqBilhEt</span><span class="invisible">I</span></a></p><p>To remind everyone: Sakurai is the famed creator of Kirby, Me<br><a href="https://setsideb.com/the-end-of-masahiro-sakurai-on-creating-games/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">setsideb.com/the-end-of-masahi</span><span class="invisible">ro-sakurai-on-creating-games/</span></a><br><a href="https://wrestling.social/tags/development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>development</span></a> <a href="https://wrestling.social/tags/indies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indies</span></a> <a href="https://wrestling.social/tags/cat" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cat</span></a> <a href="https://wrestling.social/tags/development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>development</span></a> <a href="https://wrestling.social/tags/finale" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>finale</span></a> <a href="https://wrestling.social/tags/Fukurashi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fukurashi</span></a> <a href="https://wrestling.social/tags/indie" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indie</span></a> <a href="https://wrestling.social/tags/masahirosakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>masahirosakurai</span></a> <a href="https://wrestling.social/tags/sora" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sora</span></a> <a href="https://wrestling.social/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://wrestling.social/tags/youtube" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>youtube</span></a></p>
SetSideB<p>Masahiro Sakurai on Satoru Iwata<br>I haven't posted much from Kirby and Smash Bros. creator's prolific Youtube channel on game development. There's a lot of good information in there. The channel is winding down now after a good run, but now, near the end, he's posted at on<br><a href="https://setsideb.com/masahiro-sakurai-on-satoru-iwata/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">setsideb.com/masahiro-sakurai-</span><span class="invisible">on-satoru-iwata/</span></a><br><a href="https://wrestling.social/tags/niche" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>niche</span></a> <a href="https://wrestling.social/tags/development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>development</span></a> <a href="https://wrestling.social/tags/eulogy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>eulogy</span></a> <a href="https://wrestling.social/tags/gamedesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedesign</span></a> <a href="https://wrestling.social/tags/hallaboratory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>hallaboratory</span></a> <a href="https://wrestling.social/tags/Iwata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Iwata</span></a> <a href="https://wrestling.social/tags/kirby" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kirby</span></a> <a href="https://wrestling.social/tags/masahirosakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>masahirosakurai</span></a> <a href="https://wrestling.social/tags/niche" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>niche</span></a> <a href="https://wrestling.social/tags/nintendo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nintendo</span></a> <a href="https://wrestling.social/tags/Remembrance" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Remembrance</span></a> <a href="https://wrestling.social/tags/sakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sakurai</span></a> <a href="https://wrestling.social/tags/SatoruIwata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SatoruIwata</span></a> <a href="https://wrestling.social/tags/smashbros" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>smashbros</span></a> <a href="https://wrestling.social/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://wrestling.social/tags/youtube" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>youtube</span></a></p>
Fernando Briano<p>Masahiro Sakurai's last "Grab Bag" video on his YouTube channel: Mr. Iwata</p><p><a href="https://youtu.be/o2wYKkqhkG0" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/o2wYKkqhkG0</span><span class="invisible"></span></a></p><p><a href="https://mastodon.online/tags/SatoruIwata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SatoruIwata</span></a> <a href="https://mastodon.online/tags/Nintendo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nintendo</span></a> <a href="https://mastodon.online/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a></p>
Game Erauntsia<p>🍅 🏹 Bideojokogintzaren inguruko denetariko gai interesgarriak jorratzen ditu Masahiro Sakurai|k bere bideoetan, baina urrian utziko dio bideoak kaleratzeari.</p><p>Zorionez, azken atal berezia prestatzen ari da.</p><p><a href="https://mastodon.eus/tags/Bideojokoak" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Bideojokoak</span></a> <a href="https://mastodon.eus/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://mastodon.eus/tags/Bideojokogintza" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Bideojokogintza</span></a></p><p><a href="https://gamerauntsia.eus/bloga/masahiro-sakurai-youtube-katea-utzi/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gamerauntsia.eus/bloga/masahir</span><span class="invisible">o-sakurai-youtube-katea-utzi/</span></a></p>
Nintendo Connect<p><strong>Sakurai besuchte das Nintendo-Museum und teilt seine Eindrücke mit uns</strong></p><p><a href="https://nintendo-connect.de/nintendo/sakurai-besuchte-das-nintendo-museum-und-teilt-seine-eindruecke-mit-uns-123996/" class="" rel="nofollow noopener" target="_blank">https://nintendo-connect.de/nintendo/sakurai-besuchte-das-nintendo-museum-und-teilt-seine-eindruecke-mit-uns-123996/</a></p>
The Japan Times<p>The mayor of a central Japan city that hosts part of the Kashiwazaki-Kariwa nuclear power plant has indicated his willingness to greenlight the restart of its suspended reactors. <a href="https://www.japantimes.co.jp/news/2024/08/22/japan/science-health/tepco-kashiwazaki-plant-mayor-ok/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">japantimes.co.jp/news/2024/08/</span><span class="invisible">22/japan/science-health/tepco-kashiwazaki-plant-mayor-ok/</span></a> <a href="https://mastodon.social/tags/japan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japan</span></a> <a href="https://mastodon.social/tags/sciencehealth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sciencehealth</span></a> <a href="https://mastodon.social/tags/tepco" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tepco</span></a> <a href="https://mastodon.social/tags/kashiwazakikariwa" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kashiwazakikariwa</span></a> <a href="https://mastodon.social/tags/kashiwazaki" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kashiwazaki</span></a> <a href="https://mastodon.social/tags/masahirosakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>masahirosakurai</span></a></p>
Merri<p>Kissavideo.</p><p><a href="https://olifant.fi/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://olifant.fi/tags/Kirby" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Kirby</span></a> <a href="https://olifant.fi/tags/SmashBros" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SmashBros</span></a> <a href="https://olifant.fi/tags/Fukurashi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fukurashi</span></a> <a href="https://olifant.fi/tags/kissa" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kissa</span></a></p><p><a href="https://www.youtube.com/watch?v=EbkshNLpMwo" rel="nofollow noopener" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=EbkshNLpMw</span><span class="invisible">o</span></a></p>
Alcea<p><a href="https://koyu.space/tags/MasahiroSakurai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasahiroSakurai</span></a> <a href="https://koyu.space/tags/Nintendo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nintendo</span></a> <br>I think 52 is an <a href="https://koyu.space/tags/acceptable" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>acceptable</span></a> age for <a href="https://koyu.space/tags/retirement" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retirement</span></a> </p><p>"Sakurai confirms that he is semi-retired,” the translator summarises. “He is 52 after all. When Smash for 3DS /&nbsp;Wii U&nbsp;and Ultimate he spent 9 years in active development. Sakurai felt that if he is just continuously making games full time, his <a href="https://koyu.space/tags/life" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>life</span></a> will be over before he realizes it.” <a href="https://www.videogameschronicle.com/news/smash-bros-director-masahiro-sakurai-says-hes-semi-retired/" rel="nofollow noopener" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">videogameschronicle.com/news/s</span><span class="invisible">mash-bros-director-masahiro-sakurai-says-hes-semi-retired/</span></a></p>