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#gamesindustry

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:rss: jp.gamesindustry.biz − 最<p>アクワイアとUAEのRed Dunes Gamesが共同開発契約の締結を発表。完全オリジナルIPの創出を目指す<br><a href="https://www.4gamer.net/games/999/G999901/20250711049/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/999/G999901/2</span><span class="invisible">0250711049/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E6%A5%AD%E7%95%8C%E5%8B%95%E5%90%91" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_業界動向</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%83%8B%E3%83%A5%E3%83%BC%E3%82%B9" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_ニュース</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_14_10_00" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_14_10_00</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_Chihiro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_Chihiro</span></a></p>
Corey Hudson Dirrig<p>Why is Nintendo's Development Culture so Different? 🎮 🤔 </p><p>This week on Nintendo Pow Block Podcast, Edward Varnell, Stephanie Klimov, and I discuss Virtuos’ optimism for Switch 2, the controversy over missing VRR support in docked mode, and Shinya Takahashi’s reaffirmation of Nintendo’s supportive, developer-first culture amid industry-wide layoffs. </p><p><a href="https://universeodon.com/tags/nintendoswitch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nintendoswitch</span></a> <a href="https://universeodon.com/tags/nintendoswitch2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nintendoswitch2</span></a> <a href="https://universeodon.com/tags/donkeykongbananza" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>donkeykongbananza</span></a> <a href="https://universeodon.com/tags/zelda" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>zelda</span></a> <a href="https://universeodon.com/tags/gamingculture" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamingculture</span></a> <a href="https://universeodon.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://universeodon.com/tags/wearebossrush" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wearebossrush</span></a> <a href="https://universeodon.com/tags/bebetter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bebetter</span></a></p>
Pablosaur<p>A council made of CEOs will represent the views of the CEOs, not the majority of people of the sector. For that we have <span class="h-card" translate="no"><a href="https://bsky.brid.gy/r/https://bsky.app/profile/gameworkers.co.uk" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>gameworkers.co.uk</span></a></span><br><a href="https://mastodon.social/@GIbiz/114827389510374519" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mastodon.social/@GIbiz/1148273</span><span class="invisible">89510374519</span></a><br><a href="https://fosstodon.org/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://fosstodon.org/tags/gameworkers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameworkers</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>FENNELのCEO・高島氏,元プロ選手のmittiii氏,REVOのオーナー・中野サガット氏がeスポーツ産業のリアルを語る。プロ選手の給与は年々増加<br><a href="https://www.4gamer.net/games/991/G999104/20250705005/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250705005/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_05_16_14" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_05_16_14</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_Akasaka" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_Akasaka</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>拡大を続けるメタバースゲーム。IVS2025で語られた日本の勝ち筋とは<br><a href="https://www.4gamer.net/games/991/G999104/20250705004/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250705004/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_05_14_43" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_05_14_43</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E5%89%AF%E7%B7%A8%E9%9B%86%E9%95%B7_noguchi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>副編集長_noguchi</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>ビットコイン10万ドル突破がゲーム業界に問いかけるもの――暗号資産の制度化とゲーム業界の未来<br><a href="https://www.4gamer.net/games/991/G999104/20250705003/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250705003/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_05_13_28" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_05_13_28</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E5%89%AF%E7%B7%A8%E9%9B%86%E9%95%B7_noguchi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>副編集長_noguchi</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>「ドラゴン桜」の三田紀房氏と担当編集・佐渡島庸平氏が,宇宙スタートアップを手掛ける岡島礼奈氏と登壇。漫画とスタートアップの共通点を探る<br><a href="https://www.4gamer.net/games/991/G999104/20250704045/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250704045/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_04_18_42" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_04_18_42</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_Akasaka" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_Akasaka</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>AIを作るAIで勝つ時代へ──IVS2025で語られた,スタートアップ企業成功の条件<br><a href="https://www.4gamer.net/games/999/G999905/20250704040/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/999/G999905/2</span><span class="invisible">0250704040/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E6%A5%AD%E7%95%8C%E5%8B%95%E5%90%91" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_業界動向</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_04_18_40" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_04_18_40</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E5%89%AF%E7%B7%A8%E9%9B%86%E9%95%B7_noguchi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>副編集長_noguchi</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>GENDAの片岡CEOが語る「世界一のエンタメ企業」への道筋――M&Aで年間60%成長,7年で売上1000億円を達成した戦略とは<br><a href="https://www.4gamer.net/games/991/G999104/20250703012/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250703012/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_03_13_07" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_03_13_07</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E5%89%AF%E7%B7%A8%E9%9B%86%E9%95%B7_noguchi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>副編集長_noguchi</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a></p>
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:rss: jp.gamesindustry.biz − 最<p>エンタメ社会学者の中山淳雄氏とDeNAの田中翔太氏がエンタメをマクロ分析。日本のコンテンツは注目されているが,英語人材の不足という課題も<br><a href="https://www.4gamer.net/games/991/G999104/20250703024/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250703024/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_03_14_31" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_03_14_31</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_Akasaka" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_Akasaka</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>エンタメ領域のM&Aについて,MIXIやバンダイナムコの投資担当者たちが語る。買収後にキーマンに辞められないためには<br><a href="https://www.4gamer.net/games/991/G999104/20250703020/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250703020/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_イベント</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_03_14_24" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_03_14_24</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_Akasaka" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_Akasaka</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88_IVS2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>イベント_IVS2025</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>東京藝術大学,修士課程に「ゲーム・インタラクティブアート専攻」を2026年4月に開設。新しい総合芸術として研究の深化を目指す<br><a href="https://www.4gamer.net/games/991/G999104/20250708003/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">4gamer.net/games/991/G999104/2</span><span class="invisible">0250708003/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E8%A8%98%E4%BA%8B%E7%A8%AE%E5%88%A5_%E3%83%8B%E3%83%A5%E3%83%BC%E3%82%B9" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>記事種別_ニュース</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E6%8E%B2%E8%BC%89%E6%97%A5_2025_07_08_10_57" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>掲載日_2025_07_08_10_57</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0_OTHERS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>プラットフォーム_OTHERS</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/OTHERS_%E8%AC%9B%E6%BC%94_%E3%82%B7%E3%83%B3%E3%83%9D%E3%82%B8%E3%82%A6%E3%83%A0" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OTHERS_講演_シンポジウム</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E7%B7%A8%E9%9B%86%E9%83%A8_maru" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>編集部_maru</span></a></p>
Corey Hudson Dirrig<p>Why is Nintendo's Development Culture so Different? 🎮 🤔 </p><p>This week on Nintendo Pow Block Podcast, Edward Varnell, Stephanie Klimov, and I discuss Virtuos’ optimism for Switch 2, the controversy over missing VRR support in docked mode, and Shinya Takahashi’s reaffirmation of Nintendo’s supportive, developer-first culture amid industry-wide layoffs. </p><p><a href="https://universeodon.com/tags/nintendoswitch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nintendoswitch</span></a> <a href="https://universeodon.com/tags/nintendoswitch2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nintendoswitch2</span></a> <a href="https://universeodon.com/tags/donkeykongbananza" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>donkeykongbananza</span></a> <a href="https://universeodon.com/tags/zelda" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>zelda</span></a> <a href="https://universeodon.com/tags/gamingculture" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamingculture</span></a> <a href="https://universeodon.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://universeodon.com/tags/wearebossrush" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wearebossrush</span></a> <a href="https://universeodon.com/tags/bebetter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bebetter</span></a></p>
Flipboard Tech Desk<p>Microsoft is laying off around 9,000 people, and many of those cuts are expected to hit Xbox, with games being canceled and studios closed. <span class="h-card" translate="no"><a href="https://bsky.brid.gy/r/https://bsky.app/profile/aftermath.site" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>aftermath.site</span></a></span>'s Riley MacLeod takes a look at some of the industry veterans who have been caught in this decision: Matt Firor, who leaves Microsoft-owned Zeinmax after more than 18 years and started making games in the 1990s; Jon Knoles, who began his career working on "Indiana Jones and the Last Crusade" in 1991; Gregg Mayles, who was hired by Rare in 1989, and many more. "When [Microsoft gaming CEO] Phil Spencer writes in his layoff justification that 'we would not be where we are today without the time, energy, and creativity of those whose roles are impacted,' the people he’s speaking of weren’t just foundational to Microsoft, but to some of gaming’s earliest characters, studios, and systems.</p><p><a href="https://flip.it/f_a3-c" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">flip.it/f_a3-c</span><span class="invisible"></span></a></p><p><a href="https://flipboard.social/tags/Tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tech</span></a> <a href="https://flipboard.social/tags/Technology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Technology</span></a> <a href="https://flipboard.social/tags/GamesIndustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamesIndustry</span></a> <a href="https://flipboard.social/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a> <a href="https://flipboard.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://flipboard.social/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://flipboard.social/tags/XBox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>XBox</span></a> <a href="https://flipboard.social/tags/Layoffs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Layoffs</span></a> <a href="https://flipboard.social/tags/PhilSpencer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhilSpencer</span></a></p>
Pablosaur<p>This year's Games Transformed is gonna be so good! Get your ticket while they last!<br><a href="https://www.tickettailor.com/events/gamestransformed/1649666" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">tickettailor.com/events/gamest</span><span class="invisible">ransformed/1649666</span></a><br><a href="https://fosstodon.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://fosstodon.org/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://fosstodon.org/tags/gamestransformed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamestransformed</span></a> <a href="https://fosstodon.org/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a> <a href="https://fosstodon.org/tags/london" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>london</span></a></p>
:rss: jp.gamesindustry.biz − 最<p>【月間総括】予想通り発売初日で決着を付けた任天堂。Switch2はロケットスタートで成功へ<br><a href="https://jp.gamesindustry.biz/article/2506/25063001/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">jp.gamesindustry.biz/article/2</span><span class="invisible">506/25063001/</span></a></p><p><a href="https://rss-mstdn.studiofreesia.com/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E9%80%A3%E8%BC%89" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>連載</span></a> <a href="https://rss-mstdn.studiofreesia.com/tags/%E3%83%93%E3%82%B8%E3%83%8D%E3%82%B9" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ビジネス</span></a></p>
Nat (she/they)<p>One of my recent <a href="https://mastodon.social/tags/CommunityManagement" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CommunityManagement</span></a> talks got uploaded! </p><p>The audience were students in the media sciences branch of <span class="h-card" translate="no"><a href="https://wisskomm.social/@unibayreuth" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>unibayreuth</span></a></span> so it is fairly introductory but also personal!</p><p>Leave a comment if you end up watching the video 💬 offsets the trolls &amp; supports me as well as the program.</p><p><a href="https://m.youtube.com/watch?v=DddbO8IYbB4" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">m.youtube.com/watch?v=DddbO8IY</span><span class="invisible">bB4</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/gamesindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamesindustry</span></a> <a href="https://mastodon.social/tags/talk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>talk</span></a> <a href="https://mastodon.social/tags/introduction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>introduction</span></a> <a href="https://mastodon.social/tags/community" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>community</span></a> <a href="https://mastodon.social/tags/socialmedia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>socialmedia</span></a></p>