Trevor<p>Had trouble winding down last night, so I spent a little time expanding the pickup/delivery system in <a href="https://sunny.garden/tags/bHopper" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bHopper</span></a> and putting a new build up at <a href="https://lovemakeshare.itch.io" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lovemakeshare.itch.io</span><span class="invisible"></span></a>. </p><p>Now, every pickup location has a menu of orders, which are assigned randomly to the pickup object. When the player picks up the object, a new notification pops to show what it is you've picked up and what the initial value of the order is. (Setting up a dynamic timer system to make sure that notifications didn't get hidden prematurely if two overlapped was a fun challenge!) Soon enough it'll also have a delivery confirmation with the name of the person you delivered to (and a star rating?). </p><p>There's also now a countdown timer associated with the pickup, to add a little bit of urgency. It's more generous than the delivery timer, to give the player time to try and purchase ammo, repairs, or pay fines, but it still lights a fire to get to the new pickup location. It's a little buggy - I reduce the time available for pickup/delivery based on the score multiplier, to add some escalation to the difficulty, and sometimes that means a 0 or negative time available, which isn't fair) - and I am using the same list of available orders for every pickup location.</p><p>But there's more UI, there's a more consistent (if still very unfinished) design, and there's more gameplay to deal with, so I'm happy with this update!</p><p><a href="https://sunny.garden/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://sunny.garden/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://sunny.garden/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://sunny.garden/tags/cyberpunk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cyberpunk</span></a> <a href="https://sunny.garden/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://sunny.garden/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a></p>