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#adventureisland

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TIL the branching of the #WonderBoy franchise is surprisingly complicated. I was a Nintendo kid so I never grew up knowing any of these*...but I just started playing #WonderBoyTheDragonsTrap, which is a remake of the third game, and I LOVE it, so I started looking into this further.

There's the main Wonder Boy series, but it eventually turned into the Monster World series, with the fourth game starring a female protag instead. Then there's the remake of one of the two Wonder Boy III games (yes there's two different third games), specifically The Dragon's Trap, which itself then spawned an original successor called Monster Boy and the Cursed Kingdom.

And then...
* there's the entire #AdventureIsland series, which I actually *did* play. This series exists because Hudson had the rights to the game but not its branding, and so they basically created a new IP lineage from what they had.

“Adventure Island” is a run-and-jump game for the Game Boy that despite sharing name and cover art (at least in the PAL region) bears more resemblance to the sequel rather than the original outing on the NES.

You play as Master Higgins, a somewhat heavy lad with an underbite wearing nothing but a loin cloth and a baseball cap being in a constant state of famine. You must explore 8 critter-infested islands in order to save your girlfriend Tina from the monsters holding her captive. That’s it, that’s the whole story.

The gameplay is all about running from left to right, defeating and avoiding flora and fauna on the way, while hatching eggs containing axes, skateboards and friendly dinosaur to ride. These dinos each has their own ability which can wary from shooting electricity from the tail to taking off to the skies. They won’t alter the overall experience dramatically, but will make traveling a bit faster and easier.

Stash items and dinos between stages for later when the going gets tough.

Being released 1992 here in euro territory, it feels heavily outdated standing next to contemporary titles such as “Super Mario Land 2: 6 Golden Coins” and “Kirby’s Dreamland”. Not only does the graphics feel bland, but the repetitiveness of both sounds and level design wears my patience thin throughout the entire game. About half-way through the levels starts to be rehashed and there’s nothing new that entices the player to continue their journey. The bosses are incredibly simple and even if you do reach the end, the reward for beating the game isn’t worthwhile the roughly hour it takes to complete it.

Should this have been a release title I could have seen through its shortcomings, but unfortunately I cannot recommend this game to anyone who wants to experience a varied, challenging platformer on the go.

Two miniature Master Higgins out of five.

https://thanius.chuggybumba.com/2024/04/03/adventure-island/

In the 1970s, in Australia, on ABC TV (a government-run TV station), there was a kids' show called #AdventureIsland.

One of the characters was a woman named #FlowerPots. She was played by a man in #drag.

Lawyers, legislators and judges never needed to get involved.

Check out some footage and get ready to not clutch your pearls at the non-scandal of a man dressed in drag for the entertainment of children. More than 50 years ago.

youtube.com/watch?v=o2aqMsfdJ4

#WestTexasAM

#SpectrumWT

Took the better part of a year (and a hell of a lot of research) to find the details on all of these - but the entire lineup of Futabasha Adventure Books have FINALLY been catalogued.

Some pretty obscure Famicom games got the "Choose Your Own Adventure" treatment.

Check them ALL out right here:
👉thevideogamelibrary.org/blog/h

@bookstodon

Just wrapped up "Jumping for Joy" by Chris Scullion, and thoroughly enjoyed it!

Was a blast to relive some of my favourite platformers through the pages, and a firm reminder of all the amazing ones that are still sitting in my backlog.

Amazing job, Chris!

thevideogamelibrary.org/book/j

@bookstodon