I'm tired of people think of me being able to do 3D modelling, thinks I can do animations (as in videos/television) too.
1. I never explore much about animation, don't have an interest to it compared to video games.
2. Mainly because when I think of animations, I think of offline rendering which is just out of my hardware capabilities. Rendering a single frame can take 1-2 hours.
I've been doing a to-do list with Rust. It's simply just allow read/write list and save them into JSON, no task tracking, because I kind of needed a program as simple as that 2 weeks ago but not really any more because I've spent a week writing this instead.
But this has been a nice way to give Rust another try. And the way this works is actually quite flexible, which I have another idea to make Cataphract into something else as a different project.
I have been writing Rust stuff using GNOME Builder without code suggestion because somehow rust-analyzer doesn't want to work.
Turns out I have to setup the $PATH var on the build environment on GNOME Builder. Because I guess it's supposed to run rust-analyzer on the build environment.
I express things from my head. Sometimes I feel confident and sometimes I feel confidont.
Listening to MonaLisa Twins' "I Don't Know Birds That Well"
linux, video games.