Started playing/building a game prototype with #Godot. It sets the entry barrier pleasantly low, but still my inexperience with any game development shows. While GDScript is very pythonic in a way, #gamedev is very different from the #webdev I usually do.
(Not sure, why I’m posting this here, tbh. Maybe tell me to stick to it? I’d like to finish one of my side projects for once. "Finishing" == very limited but *working* prototype; nothing to publish.)
@kommadieb I enjoy Godot and have a cool idea that I prototyped in it but found it lacking when I wanted to do video seeking and so abandoned the idea in the end.
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